Working a full-time job and making an indie game in your free time? You’re not alone! Many have embarked on that pursuit of the best of both worlds…namely the relative financial...
Tag: panel
PAX Dev 2012 – Planning, Launching & Living through the Defense Grid 2 Kickstarter
Jeff Pobst looks back over the decision to launch a Kickstarter to fund video game development for the Defense Grid franchise and the education process that Hidden Path went through before launching...
The next iteration of Dungeons & Dragons is on its way! Join D&D Senior Manager Mike Mearls in a Q&A about the next D&D, and how the open playtest is using fan feedback to help shape...
Reimagining one of the best PC games ever made is no easy feat, but the team behind XCOM: Enemy Unknown at Firaxis Games has the experience, know-how and perfect amount of fan-boy enthusiasm to bring...
Is there a difference between a game review and game criticism? Do you expect reviewers to talk about why a game is important in the annals of development or do you just want to know whether it’s...
Competitive gaming has always been a community shunned by mainstream press but it’s still continued to grow. In 2011 we saw the biggest growth for the industry from all angles. We’re looking to...