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Tag: game design

link to PAX AUS 2015 – Escape Rooms: The Secrets Behind “Live Escape Games”

PAX AUS 2015 – Escape Rooms: The Secrets Behind “Live Escape Games”

Listen to this panel of Escape Room Designers talk about crafting an escape room that will keep people coming back for more.

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link to PAX AUS 2015 – LARP as Art: High-Concept-Live-Action-Role-Playing and You

PAX AUS 2015 – LARP as Art: High-Concept-Live-Action-Role-Playing and You

Listen to a group of LARP organizers as they explain how to design a LARP that focuses more on the interaction of characters as opposed to combat.

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link to PAX AUS 2015 – CD PROJEKT RED Presents: Quest Design for The Witcher 3: Wild Hunt

PAX AUS 2015 – CD PROJEKT RED Presents: Quest Design for The Witcher 3: Wild Hunt

Join Mateusz Tomaszkiewicz as he discusses how quests were made at CD Projekt RED for The Witcher 3: Wild Hunt. What were the key steps of development, what was most important for the team at each...

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link to PAX AUS 2015 – Let’s Play Deus Ex With Warren Spector

PAX AUS 2015 – Let’s Play Deus Ex With Warren Spector

Revisit the masterpiece that is the original Deus Ex in this live Let's Play, with commentary from creator Warren Spector. In this guided tour of the game's grim cyberpunk future, you'll gain insight...

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link to PAX AUS 2015 – The Personal Creation Story of Unravel

PAX AUS 2015 – The Personal Creation Story of Unravel

Join Coldwood Creative Director, Martin Sahlin, as he shares his personal story about how Unravel came to be. It all started from a camping trip where Martin had to work with the resources he had at...

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link to PAX AUS 2015 – Deus Ex: Mankind Divided – A Window to the Future

PAX AUS 2015 – Deus Ex: Mankind Divided – A Window to the Future

Meet Mary DeMarle, executive narrative director, on Deus Ex: Mankind Divided, the upcoming Action-RPG from Eidos-Montréal. Get an exclusive look at the game, as Mary provides insight into the...

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