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Tag: panel

link to PAX Prime 2012 – Community vs. PR: The Squabbling Siblings

PAX Prime 2012 – Community vs. PR: The Squabbling Siblings

PR departments and Community departments usually work closely, but what happens when one decides their agenda is more important than the others? Creating release schedules, gathering assets, managing...

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link to PAX Prime 2012 – Hey Ash, Whatcha Playin’?: Season Four Fast Four Fourious

PAX Prime 2012 – Hey Ash, Whatcha Playin’?: Season Four Fast Four Fourious

Intrigue! Suspense! Excitement! The cast and crew of "Hey Ash, Whatcha Playin'?" will probably not elicit any of these emotions as they answer your questions and talk about what they've learned...

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link to CommunityCon 2020 – Make Your Game Nights Awesome with Awesome Rule Rundowns

CommunityCon 2020 – Make Your Game Nights Awesome with Awesome Rule Rundowns

Have you had your board game nights go terribly? Ever find out on turn three that one of the players has no clue what's going on? What about when everyone asks the same question that you already...

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link to CommunityCon 2020 – Lessons Learned from Creating LGBTQ+ Communities

CommunityCon 2020 – Lessons Learned from Creating LGBTQ+ Communities

Discord, Online Magazines, and other social media has brought cities, regions and the world closer together through gaming events and online communities. LGBTQ+ Communities have grown from small...

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link to CommunityCon 2020 – The Art of Creating Fun: A Look into Design, Collaboration, and Screwing Around

CommunityCon 2020 – The Art of Creating Fun: A Look into Design, Collaboration, and Screwing Around

The team behind 562 Interactive discuss game design with award winning game designer, Christian Allen. Join them for an hour of questions, answers, and screwing around. Panelists: William Weiler...

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link to CommunityCon 2020 – Storyboarding in Video Games

CommunityCon 2020 – Storyboarding in Video Games

We're going to take a look at the importance of Storyboarding in Video Games and how it differs from your typical episodic animation or film animation. Since video games are typically linear, we have...

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