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Tag: game development

link to PAX Prime 2012 – XCOM: Enemy Unknown – A Thousand Stupid Ideas on the Road to Glory

PAX Prime 2012 – XCOM: Enemy Unknown – A Thousand Stupid Ideas on the Road to Glory

Get the inside look of XCOM: Enemy Unknown with stories of death, addiction, and saving the world with the Firaxis development team. Ever wonder what developers are thinking when making games? The...

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link to PAX Prime 2012 – Extra Credits Panel

PAX Prime 2012 – Extra Credits Panel

Surprise Guests, Penguins and an hour with talking games with cartoon characters made flesh, what more could you want? If you want your questions answered (perhaps one of those 10,000 questions...

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link to PAX Prime 2012 – Press XY To Continue: Transgender Issues In Gaming

PAX Prime 2012 – Press XY To Continue: Transgender Issues In Gaming

From major franchises like Street Fighter and Resident Evil to quirky cult games like Nier and Catherine, video games have a long history of transgender characters. Our panel of transgender game...

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link to PAX Prime 2012 – Inside the Development Process

PAX Prime 2012 – Inside the Development Process

From inside the secret Bioware theatre, this Friday showing puts various developers onto the stage to talk about the developer process on level design.

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link to PAX Dev 2012 – Surviving as a Moonlighting Indie

PAX Dev 2012 – Surviving as a Moonlighting Indie

Working a full-time job and making an indie game in your free time?  You’re not alone!  Many have embarked on that pursuit of the best of both worlds…namely the relative financial...

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link to PAX East 2012 – Harmonix and the Evolution of Beatmatch Gameplay

PAX East 2012 – Harmonix and the Evolution of Beatmatch Gameplay

Join Harmonix developers as they discuss and dissect ten years of beatmatch gameplay creation, tracking their long and glorious tradition of designing music rhythm games like Frequency and Amplitude...

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