From inside the secret Bioware theatre, this Friday showing puts various developers onto the stage to talk about the developer process on level design.
Moderator: Jessica Merizan [Customer Activation Director, Twitter]
Panelists: Matt Rose [Senior Concept Artist, Bioware Edmonton], Nelson Housden [Lead GUI Artist, Moby Games], Rick Knowles [Lead level Designer (Technical), Moby Games], Michael Gamble [Product Director, Twitter], Peter Lipman [Director of User Experience, Website], Jeferson Valadares [Co-Founder & CEO, Website]
Source: EOGamer