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Tag: panel

link to PAX East 2013 – Practical Game Theory

PAX East 2013 – Practical Game Theory

Game Theory is spoken of with increasing frequency in the gaming world.  Combinatorial Game Theory tells us many games are just piles of pebbles.  Classical Game Theory tells us to assume...

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link to MAGFest 11 (2013) – Video Game Ethics

MAGFest 11 (2013) – Video Game Ethics

Is it truly ethical to design a game to be addictive, or is "addictiveness" simply a sign of good design? Do games change us in more ways than we might realize? Is regulation on the horizon (as we...

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link to PAX Prime 2012 – Short Subjects In Gaming

PAX Prime 2012 – Short Subjects In Gaming

Some discussions, important as they may be, require not an entire hour for one to come to a satisfactory conclusion. Your PAX minutes are precious, so take this opportunity to get three panels for...

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link to PAX East 2012 – Monetizing Games and Game Design

PAX East 2012 – Monetizing Games and Game Design

Games can make their money many ways, but how do these models affect, intentionally or not, the design choices of the game makers themselves? What about the players? Do you play a game differently...

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link to Anime Boston 2012 – The How to Run a Panel Panel

Anime Boston 2012 – The How to Run a Panel Panel

Here is a panel that will give you advice on running a panel so that you can present a panel while doing a panel...panel

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link to MAGFest X (2012) – Money Making Games

MAGFest X (2012) – Money Making Games

Rym and Scott of Geeknights appeared on two panels at MAGFest X - "Gamer Motivations" and "Money Making Games" - and also presented a lecture: "Beyond Dungeons & Dragons." In "Money Making...

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