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Tag: narrative structure

link to PAX East 2014 – The Mythology In and Of Games: Why the Legend of Zelda is just as important as the Legend of Beowulf

PAX East 2014 – The Mythology In and Of Games: Why the Legend of Zelda is just as important as the Legend of Beowulf

Mythology at large is the very essence and timeless story of humanity. The advent of the modern video game has undoubtedly reinvigorated the phenomenon of the myth, granting new life and form to...

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link to PAX East 2014 – How to Pitch a Great Gaming Story

PAX East 2014 – How to Pitch a Great Gaming Story

There’s only so many times you can listen to somebody say they have this great idea for an article or a video series, and then listen to a rambling incoherent mess of words and sounds, before you...

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link to PAX East 2013 – Parents as Characters

PAX East 2013 – Parents as Characters

Videogames have traditionally done their best to ignore parents - if they’re around at all, it’s just to give the real hero his lunch before he heads off to save the world. Recently, games as...

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link to PAX East 2013 – Magic: The Gathering Panel

PAX East 2013 – Magic: The Gathering Panel

GUILDS OF RAVNICA! The dragon Niv-Mizzet has come to a decision. The Izzet will include you in their Grand Project. He invites you to choose a champion to traverse the Dragon’s Maze. Do you have...

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link to PAX East 2013 – Foreplay: Romance in Games

PAX East 2013 – Foreplay: Romance in Games

Whatever happened to foreplay? People tend to talk (and program) a lot about sex in games and forget all about the delicious build up. But with growing female and non-traditional male consumer bases,...

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link to PAX East 2010 – But Thou Must: Choice in Games

PAX East 2010 – But Thou Must: Choice in Games

Role-playing games need choice to propel the plot and motivate the player. The methods can vary from smoke and mirrors to extreme branching reactivity - what is the right balance to strike in a game?...

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