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Tag: game development

link to PAX South 2016 – Final Product vs. Expectation: Analysis of Launching a Game

PAX South 2016 – Final Product vs. Expectation: Analysis of Launching a Game

For creators of all types, the road from project concept to completion is a long and winding one, often with sharp turns, falloffs, and spirals every step of the way. This is arguably most apparent...

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link to PAX South 2016 – The Indie Adventure – Crowdfunding, Steam, and Beyond

PAX South 2016 – The Indie Adventure – Crowdfunding, Steam, and Beyond

You've got an awesome idea for a game, you've even got a small team to make it happen. So… next Tuesday you should throw it up on Kickstarter and Steam Greenlight, right? Um… Probably not. Join...

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link to PAX South 2016 – Storytime with Cliff Bleszinski

PAX South 2016 – Storytime with Cliff Bleszinski

You probably know Cliff Bleszinski from his work on the Jazz Jackrabbit games (and in particular, Jazz Jackrabbit: Holiday Hare), but the hardcore Cliff fans might also recognize him from his obscure...

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link to PAX AUS 2015 – Let’s Play Deus Ex With Warren Spector

PAX AUS 2015 – Let’s Play Deus Ex With Warren Spector

Revisit the masterpiece that is the original Deus Ex in this live Let's Play, with commentary from creator Warren Spector. In this guided tour of the game's grim cyberpunk future, you'll gain insight...

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link to PAX AUS 2015 – The Future of Gaming: What’s Next For the Way We Play?

PAX AUS 2015 – The Future of Gaming: What’s Next For the Way We Play?

With commercial VR finally on the way, next-gen gaming consoles about to enter their third year and so-called casual gaming an accepted phenomenon, what's next for the world of video games? In this...

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link to PAX AUS 2015 – DayZ: The Road to Beta

PAX AUS 2015 – DayZ: The Road to Beta

As DayZ approaches its goal for Beta phase, DayZ Lead Producer Brian Hicks goes over the goals met this year, what is left to do, where the developers want the game to be when it releases Early...

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