The composing team behind Retro City Rampage talks in-depth about the different challenges and advantages of producing chiptune music for video games in contrast to other forms of music production. ...
Category: PAX Dev 2012
Working a full-time job and making an indie game in your free time? You’re not alone! Many have embarked on that pursuit of the best of both worlds…namely the relative financial...
PAX Dev 2012 – Planning, Launching & Living through the Defense Grid 2 Kickstarter
Jeff Pobst looks back over the decision to launch a Kickstarter to fund video game development for the Defense Grid franchise and the education process that Hidden Path went through before launching...