PAX Dev 2012 – Retro City Rampage Chiptune Frenzy!

The composing team behind Retro City Rampage talks in-depth about the different challenges and advantages of producing chiptune music for video games in contrast to other forms of music production.  How does one get started in chiptunes?  What makes a good song?  How do I release my own vinyl album?  Is Bandcamp a good way to publish my songs?  Do I need to know how to program to work in video game audio?  These questions and more will be answered by the panel during an in-depth investigation into the current state of composing music for indie games.

Panelists: Leonard Paul [Composer, Website], Matt Creamer [Composer and Sound Designer, Website], Brian Provinciano [CEO, Twitter]

Source: Video Game Audio

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