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link to PAX South 2015 – This is the End: Why We Love the Collapse

PAX South 2015 – This is the End: Why We Love the Collapse

The post-apocalyptic genre seems to be one of the most repeated and beloved in modern pop culture. Developers from successful titles in this genre speak about their approaches to this topic, and why...

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link to PAX AUS 2014 – The Writers’ Room

PAX AUS 2014 – The Writers’ Room

From heart-wrenching dialogue to white-knuckle action set pieces, gamers have experienced some of the most memorable stories ever written. Who is responsible for writing these stories, and how do...

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link to PAX AUS 2014 – BioWare: Stories You Can Play

PAX AUS 2014 – BioWare: Stories You Can Play

Developers from the Dragon Age: Inquisition team walk attendees through the evolution of BioWare’s storytelling over the past decade: How the studio and the gaming landscape have evolved, and their...

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link to PAX Prime 2014 – Costumes, Castles and Creatures: World Design in Video Games

PAX Prime 2014 – Costumes, Castles and Creatures: World Design in Video Games

A key factor in creating a memorable game is creating a memorable world for your characters to interact in and with, from creatures and culture to the very land the characters stand on. Join Claire...

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link to PAX Prime 2014 – An Evening with Patrick Rothfuss

PAX Prime 2014 – An Evening with Patrick Rothfuss

Join New York Times Bestselling author Patrick Rothfuss as he tells stories, reads from his work, and takes questions from the audience. Be prepared for tangents, digressions, cussing, inappropriate...

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link to PAX East 2014 – How to Pitch a Great Gaming Story

PAX East 2014 – How to Pitch a Great Gaming Story

There’s only so many times you can listen to somebody say they have this great idea for an article or a video series, and then listen to a rambling incoherent mess of words and sounds, before you...

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