MMORPG.com brings together some of the top games and developers in the industry to discuss the next decade of online games and their growing mass market appeal. Game Developers from some of the top...
Tag: video games
Martin Rae, president, Academy of Interactive Arts & Sciences, will be bringing to PAX East a speaker from the 2013 D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit stage. Randy...
NACVGM 2020 – Queer Aesthetics and Game Music, or, Has Video Game Music Always Been Queer?
Research concerning game music and identity has included discussions of gender (Austin, 2018), class (Ivănescu, 2018) and disability (Plank, 2018). This paper addresses issues of queer sexuality. ...
In the early 1980s, the Atari corporation collaborated with several major studios to create games based on popular franchises, resulting in both commercial successes (like Star Wars, 1983) and...
NACVGM 2020 – SERENDIPITOUS INTERTEXTUALITY: VIDEO GAMES AND ROYALY-FREE MUSIC
Internet-based distribution technologies offer “indie” development houses access to the video games marketplace at large, making it possible for shoestring operations to sell their works to a...
NACVGM 2020 – “Currencies, Values, and Exchanges of Game Sounds”
ntonio Gramsci’s critique of Verdi’s operas “recognized that the popular classes picked up certain ‘melodramatic tones and attitudes’ with passion and sincerity, to the point that they...