Join ArenaNet President Mike O'Brien and Game Director Colin Johanson for what the studio is billing as a 'fan and press conference' defining the future of Guild Wars 2 for both current and...
Tag: guild wars
PAX South 2015 – Guild Wars 2: Beyond the Point of No Return
Join ArenaNet president and co-founder Mike O’Brien and Guild Wars 2 game director Colin Johanson for an exclusive sneak peek at what’s next in Guild Wars 2 and be among the first to hear how...
PAX Prime 2011 – Character Art in Guild Wars 2: Creation and Iteration
Character design in MMO games draws players in and gets them invested in both the game world and their own characters. Designing compelling, unique races and characters while making them a cohesive...
Join ArenaNet Community Team members Martin Kerstein, Regina Buenaobra, and Stéphane Lo Presti as they discuss ArenaNet’s philosophy and approach to community. They’ll discuss what they do on a...
PAX Prime 2011 – Guild Wars 2: Designing a Cooperative Experience
In this in-depth presentation, Guild Wars 2 Lead Designer Eric Flannum and Lead Content Designer Colin Johanson will take a look at the history of player vs. environment (PvE) in massively...
PAX Prime 2011 – Breathing Life into a World: The Lore and Writing of Guild Wars 2
In this panel, ArenaNet game designers and world-builders Jeff Grubb and Ree Soesbee will join writers Sean Ferguson and Scott McGough to discuss how they make Guild Wars 2 come alive by creating...