Mark Kern, CEO and Scott Youngblood, Lead Game Designer give us an inside look at how Firefall has become the game it is.
Tag: game development
PAX East 2013 – Penny Arcade’s On the Rain-Slick Precipice of Darkness 4 Panel
The Rain-Slick Precipice of Darkness game series is building to its climactic conclusion, and the saga’s sage Jerry Holkins will be here to tell you all about it! Robert Boyd and Bill...
Gearbox Software is back at PAX East in Boston! If you’ve made it to our panels before, you know you will not want to miss this one! This is your opportunity to get a behind the scenes look at...
PAX East 2013 – Community: The Most Important Bullet Point Not on the Box
League of Legends employs a neuroscientist and a psychologist to keep people playing nice, and a democratically elected player council helps guide EVE Online development. The community’s voice...
The Double Fine Adventure made headlines early this year with a $3.3 million dollar Kickstarter. Since then, the team at Double Fine has been hard at work on a brand new adventure game and 2...
Chances are you’ve got one of those smart phone doohickeys, meaning you know what we mean when we say there are some really incredible games being developed for the platform. Many of these have...