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Tag: game design

link to PAX East 2014 – Wordscapin’: How the Hell Do You Balance a Word Game?

PAX East 2014 – Wordscapin’: How the Hell Do You Balance a Word Game?

If a weapon is too powerful you bring down its damage. If a character class is too powerful you nerf some abilities. But how do you balance a game that is strictly words? Our panelists talk about...

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link to PAX East 2014 – Storytime with Alex Rigopulos

PAX East 2014 – Storytime with Alex Rigopulos

We’re pleased to present the opening session of PAX East 2014, Storytime with Alex Rigopulos! As the CEO and Co-Founder of Harmonix, Alex has been… instrumental… in creating cult classics such...

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link to PAX East 2014 – Nosgoth: Vampire vs. Human Action

PAX East 2014 – Nosgoth: Vampire vs. Human Action

Showcasing the latest character class in-game exclusively at PAX, Corey Davis (Game Director, Psyonix) and George Kelion (Community Manager, Square Enix) will guide you through the latest...

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link to PAX East 2014 – Playing is Creating: How to Transform From an Everyday Gamer to a Creative Visionary with Project Spark

PAX East 2014 – Playing is Creating: How to Transform From an Everyday Gamer to a Creative Visionary with Project Spark

Have the dream of creating your perfect game?  Interested in seeing what an engaged and passionate community can create?  Do you love playing new, different, and unique games? Join Team Dakota as...

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link to PAX East 2014 – Is MOBA a Genre? The Design of Dawngate

PAX East 2014 – Is MOBA a Genre? The Design of Dawngate

The Dawngate designers discuss their trials, tribulations, and efforts to make a new MOBA that does things differently.

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link to PAX Prime 2013 – Co-Op: How Players are Becoming Co-Designers

PAX Prime 2013 – Co-Op: How Players are Becoming Co-Designers

We are on the precipice of something amazing. Games like Minecraft and Little Big Planet have put the power of game creation in the hands of the players. But even greater- these tools are games...

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