The Dawngate designers discuss their trials, tribulations, and efforts to make a new MOBA that does things differently.
Tag: game design
PAX Prime 2013 – Co-Op: How Players are Becoming Co-Designers
We are on the precipice of something amazing. Games like Minecraft and Little Big Planet have put the power of game creation in the hands of the players. But even greater- these tools are games...
PAX Prime 2013 – All You Zombies: Why the Genre Still Holds Our Attention
Please join Stephen "Stepto" Toulouse along with Chet Faliszek from Valve Software (Left 4 Dead) and Dean Hall (Bohemia Interactive) alongside other zombie game industry vets in a discussion around...
Fans of Bastion and the upcoming Transistor will have a chance to get personal with Supergiant Games Studio Director Amir Rao and Creative Director Greg Kasavin! Listen as they answer 10 questions...
PAX Prime 2013 – Extra Credits: Diversity – A Film Viewing and Q&A Session
The Extra Credits series on PATV has covered a lot of ground in the video game world and sparked a lot of great dialogues. One of the conversations they focus on frequently is diversity in video...
PAX Aus 2013 – Indie Board Games: Making Your Own Tabletop Game
We’ve all seen the rise of the indie video game, but there’s another surge happening in the games community you might not be aware of; the indie board game. From self-publishing mavens to...