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Tag: game design

link to PAX Dev 2014 – Stories of Game Design

PAX Dev 2014 – Stories of Game Design

Curator Mike Selinker moderates a closing session on the meaning of game design. The Name of the Wind author Patrick Rothfuss tells us a story about the place of games in our lives. Penny Arcade...

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link to PAX Dev 2014 – The Ten Rules to Writing Rules

PAX Dev 2014 – The Ten Rules to Writing Rules

If no one knows how to play your game, they won’t play it. Pathfinder Adventure Card Game designer Mike Selinker goes through his ten rules to writing rules. Whether for tabletop games or video...

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link to PAX Dev 2013 – Whose Game is it Anyway?: Crafting Your Identity as a Game Creator

PAX Dev 2013 – Whose Game is it Anyway?: Crafting Your Identity as a Game Creator

A philosophical lecture on identity and collaboration. Mike discusses the roles and expectations of all the participants in the creation of a game, from designers to licensors to marketers to fans....

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link to PAX East 2014 – Leveling Up Your Kid: Parenting Through Games and Game Design

PAX East 2014 – Leveling Up Your Kid: Parenting Through Games and Game Design

Can game design make us more effective parents? How can we use games and game elements to promote growth and learning, create good gameplay and maintain our values as Guardians of Little Humans? This...

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link to PAX East 2014 – Sex, Sexy & Sexism: Fixing Gender Inequality in Gaming

PAX East 2014 – Sex, Sexy & Sexism: Fixing Gender Inequality in Gaming

The video game market is composed of as many women as men—yet those working in the industry, and the characters we play as, are still predominantly male. What effect does this imbalance have on the...

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link to PAX Prime 2013 – Are You Afraid? A Guide to Survival Horror

PAX Prime 2013 – Are You Afraid? A Guide to Survival Horror

The Evil Within, Outlast, Dying Light, Amnesia: A Machine for Pigs… With more games feeding into the survival-horror genre at a rapid pace, curious gamers looking to dip their toes into the pool at...

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