Learn how FunHaus made it on YouTube Gaming and what it took for them to get here.
Tag: ama
Real-time visual effects artists discuss how they go about developing a visual language in games. By answering the question “what is slow?” we explore the role of visual effects as a discipline...
PAX Dev 2016 – Mobile Enhanced: Designing for Multiple Simultaneous Screens
Eon Altar is a “mobile enhanced” game: that is, players use their mobile device and a TV or PC simultaneously to play the game. We’ll cover how our UI designs started and then evolved over the...
PAX East 2016 – Get Schooled: Deciding if a Games Education is Right for You
This panel tackles the big question: How can I make games for a living? Countless programs are popping up, promising the perfect training needed to create games. It’s as simple as attend class,...
PAX East 2016 – Squeeze Some Juice! (JenderBlender2000 LIVE DEMO – Funhaus)
Grab your pants and hoisten dem trousers because it's time for the one-of-a-kind, two-timing, 3rd cousin of the left uncle: J̶U̶I̶C̶E̶ ̶T̶E̶K̶ JenderBlender2000 (patent pending) - Hey...
PAX East 2016 – Why Did the Frog Cross the Road? For a Humor in Games Panel!
There are some really funny games out there and they all go about being funny in different ways. In this panel we bring together folks from Goat Simulator, Sam & Max, Monkey Island, Adult Swim...