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Category: PAX Prime 2012

link to PAX Prime 2012 – Raising the Next Generation of Geeks

PAX Prime 2012 – Raising the Next Generation of Geeks

Geek parents, assemble! Join the writers from Wired’s GeekDad and GeekMom blogs and fellow parents in the audience for an interactive chat about the challenges of raising a geek family. How do you...

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link to PAX Prime 2012 – Plot vs Play: The Duality of Modern Game Design The Sequel!

PAX Prime 2012 – Plot vs Play: The Duality of Modern Game Design The Sequel!

How do you tell a story to somebody who can control the way it’s told? How do you blend a game’s narrative with its mechanics without forcing prominence on one over the other? How do you...

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link to PAX Prime 2012 – Pitch Your Game Idea

PAX Prime 2012 – Pitch Your Game Idea

You’ve got 45 seconds to deliver your idea to our panel of experts. The top three pitches will be picked for prizes and swag! (Please note that this is an open forum - there’s nothing keeping...

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link to PAX Prime 2012 – The Harmonix Game Show Extravaganza

PAX Prime 2012 – The Harmonix Game Show Extravaganza

Harmonix is proud to have one of the most well-informed communities in the industry, tapping into the rabid cross section of hardcore gamers and obsessive music fans. But do they know more about...

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link to PAX Prime 2012 – Cancelled & Prototype Game Fiestathon!

PAX Prime 2012 – Cancelled & Prototype Game Fiestathon!

Have you ever wanted to see unannounced games that were shelved during development, or early prototype incarnations of some of your favorite released games? This is the panel for you! Come and watch...

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link to PAX Prime 2012 – Which Interactive Lie Did I Tell: A conversation on game writing with Chet & Erik of Valve Software

PAX Prime 2012 – Which Interactive Lie Did I Tell: A conversation on game writing with Chet & Erik of Valve Software

Join Stephen “Stepto” Toulouse as he conducts a wide ranging interview with Chet Faliszek and Erik Wolpaw, two of the writers behind some of Valve Software’s best stories. Topics will include...

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