Wil Wheaton first came to PAX in 2007, when he gave the keynote address that your parents won’t stop making you listen to in the car. In 2008, he returned for a panel that asked and answered the...
Category: PAX
From inside the secret Bioware theatre, this Friday showing puts various developers onto the stage to talk about the developer process on level design.
Let’s Players Chuggaaconroy, NintendoCapriSun and Proton Jon (The Runaway Guys) invite you to try your luck at “Thrown Controllers”, a panel similar to the show Nick Arcade where lucky members...
PAX Prime 2012 – Hideo Kojima Introspective: Past, Present, and the Future of METAL GEAR
In celebration of the 25th anniversary of the METAL GEAR franchise, PAX proudly presents legendary game designer, Hideo Kojima. Fans will gain access to a one hour introspective in which the...
PAX Prime 2012 – Acquisitions Incorporated: The Lost Episode
When last we left the heroes of Acquisitions Incorporated, they were hurtling through extra-dimensional space in the Darkmagic family mansion. When the mansion hits some turbulence and breaks in...
The composing team behind Retro City Rampage talks in-depth about the different challenges and advantages of producing chiptune music for video games in contrast to other forms of music production. ...