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Tag: video games

link to PAX Prime 2012 – Behind the Music of Blockbuster Video Games

PAX Prime 2012 – Behind the Music of Blockbuster Video Games

Featuring the Award-Winning Composers of Assassin’s Creed, Borderlands, Deus Ex, Dragon Age, Fallout, Hitman, Mass Effect, Prince of Persia, and Splinter Cell. Ever wondered what it takes to...

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link to PAX Prime 2012 – Harassment and Bullying in Online Games: Technical Solutions v1.0

PAX Prime 2012 – Harassment and Bullying in Online Games: Technical Solutions v1.0

We all know the , ahem, colorful reputation that some online gaming spaces have. When trolls attack, it can go far beyond trash-talk. You can mute. You can report. You can ignore. Or as, many people...

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link to PAX Prime 2012 – We’ll Do It Live! Streaming Games Over the Internet

PAX Prime 2012 – We’ll Do It Live! Streaming Games Over the Internet

Are you the kind of gamer who wants to show the world how awesome you are? Thinking of putting local eSports events on the web for all to see? Join some of the biggest names in solo game live...

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link to PAX Prime 2012 – PC Gamer Megapanel: The Incredible, Uncertain Future of Storytelling

PAX Prime 2012 – PC Gamer Megapanel: The Incredible, Uncertain Future of Storytelling

We assembled a Justice League (or Rogues Gallery, maybe?) of game-makers and storytellers to talk about the future of their craft at PAX. Source: PC Gamer Panelists: Evan Lahti [Executive...

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link to PAX Prime 2012 – Community vs. PR: The Squabbling Siblings

PAX Prime 2012 – Community vs. PR: The Squabbling Siblings

PR departments and Community departments usually work closely, but what happens when one decides their agenda is more important than the others? Creating release schedules, gathering assets, managing...

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link to CommunityCon 2020 – The Art of Creating Fun: A Look into Design, Collaboration, and Screwing Around

CommunityCon 2020 – The Art of Creating Fun: A Look into Design, Collaboration, and Screwing Around

The team behind 562 Interactive discuss game design with award winning game designer, Christian Allen. Join them for an hour of questions, answers, and screwing around. Panelists: William Weiler...

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