Tim, Megan, and Phill are back for round 3 in the "Science & Videogames" series! Last year saw science and video games battling it out for supremacy, but this year we reconcile the two unexpected...
Tag: video games
PAX AUS 2016 – No-one’s Sky: A dissection from various perspectives
Game scholars dedicate their lives to understanding games but often from very different positions. Just as No Man's Sky generates diverse environments and gameplay, each scholar on this panel has a...
Join Big Head Mode for a live Gwent Off, with some of the keenest Gwent players on this side of Temeria. Ben & Carlo (Big Head Mode, 6T4Bites) will be joined by Eve Beauregard (Plastic Wax) and...
The team behind cinematic and in-engine content for Fallout, Gears of War, Injustice, Homefront and more bring you a brick by brick breakdown of the process of crafting the LEGO Star Wars: The Force...
A brief history of very bad (and some not so bad) Star Wars games. If the prequels taught us anything, it’s that the thing you love will bring you nothing but pain, disappointment and very outdated...
Sometimes just making characters is the best part of a game. We discuss what we love and hate about character customisation. When do games get it wrong? When do they get it just right? Why do we love...