PAX Prime 2014 – Friendly in Svetlo?: DayZ Development So Far
Dean "Rocket2Guns" Hall talks about the first year of DayZ Early Access, the challenges as an Early Access title, and the goals for the future. Q&A to follow.
PAX Prime 2014 – Friendly in Svetlo?: DayZ Development So Far
Dean "Rocket2Guns" Hall talks about the first year of DayZ Early Access, the challenges as an Early Access title, and the goals for the future. Q&A to follow.
PAX Prime 2014 – Women in Game Development: We Have the Best Job Ever!
When you hear the words "game developer", who comes to mind? The kinds of people who make your favorite games might surprise you. From indie development to AAA games, there are more women creating...
PAX Prime 2014 – Digitizing the Tabletop: Taking RPGs into Cyberspace
Can't find a local group to play Dungeons & Dragons with? Want to reconnect with your old gaming buddies, scattered across the universe? Join JP (Streamer, YouTuber, and creator of RollPlay),...
With our third appearance at PAX, the Idle Thumbs podcast can finally conclude the planned epic trilogy fans have been clamoring for. Though we're confident the panel will be a thrilling and...
PAX Prime 2014 – Video Games Are Stupid: The Inherent Silliness of the Medium
In Heavy Rain, we changed a diaper. In Fallout 3, we cured a broken leg by eating mashed potatoes found in a toilet. In Bioshock Infinite, we stole a hot dog from a dead man's pocket, and ate that...
PAX Prime 2014 – Giant Bomb at PAX Prime 2014: Note Cards in a Hat
We cram 100 Giant Bomb Premium members into a small room and yell things at them from the Sector G Lounge. Would it be easier to name the location the actual name of the restaurant? No.