PAX Prime 2014 – Gigantic Level Design Panel

Listen to the design team of Gigantic talk about level design and how you make your game interesting to the players.

Panelists: Nick Mhley [Lead Designer, Moby Games], Tomas Gomez [3D Artist, Website], James Phinney [Creative Director, Moby Games], Matt Barrett [Environment Concept Artist], Michael Puoci [Creative Director, Website]

Source: Gigantic Official Game Channel

Recent Posts