Skip to content
The Unofficial Convention Archive Icon
Search
  • Home
  • Meet the Team
  • Our Mission, Vision, and Values
  • Roadmap
  • How can you help?

Tag: game design

link to PAX West 2017 – The Rage Of The Quitter

PAX West 2017 – The Rage Of The Quitter

Presented at PAX West 2017, this panel on rage quitting is about how gamers quit, why they quit, and what quitting really means in game design. The table gets flipped. The healer sits down in spawn...

Continue Reading
link to MAGFest 2017 – Quitting in Game Design

MAGFest 2017 – Quitting in Game Design

Rage-quit isn't the only form of quitting. People stop playing games for a huge range of reasons. They get bored, they get frustrated, they get distracted, they sometimes literally just forget. It...

Continue Reading
link to PAX East 2016 – Atari Game Design

PAX East 2016 – Atari Game Design

Game design is a wide subject. The best approach to mastering it is to focus on the fundamentals, and what better place to do that than with Atari 2600 games? Join us for a deep game design analysis...

Continue Reading
link to PAX South 2016 – Designing Games Rules

PAX South 2016 – Designing Games Rules

The rules of a game literally define it. In video games, they are intrinsic limitations. In tabletop, players must enforce them. In all games, players need to learn them. There are good and bad ways...

Continue Reading
link to PAX South 2016 – Scared Yet: A Discussion of Horror in Games

PAX South 2016 – Scared Yet: A Discussion of Horror in Games

Jump scare! Kris Straub (Broodhollow) and a panel of esteemed horror and video game enthusiasts hold an informal round table on where fear works best in gaming, and where it doesn't make the cut....

Continue Reading
link to PAX East 2014 – Modernizing Fantasy RPGs

PAX East 2014 – Modernizing Fantasy RPGs

Luke Crane (Burning Wheel, Mouse Guard, Torchbearer), Thor Olavsrud (Torchbearer) and Adam Koebel (Dungeon World) talk trash about boring (and offensive) ideas in fantasy RPGs while waxing poetic...

Continue Reading
« PREV Page 1 … Page 24 Page 25 Page 26 Page 27 Page 28 … Page 30 NEXT »

About Us

We are a collective of people who want to make sure we archive footage and information from fandom conventions of the past and make it available to those in the future.

Tags

academic ama chiptune chiptunes comedy community competition concert cosplay demo documentary game design game development game show geeknights halo hip hop history jamspace lecture magfest montage music nacvgm nerdcore omegathon panel pax penny arcade performance pinball pintastic podcast rated na recap rock streaming tabletop RPGs trailer video games vlog webcomic web show Welcome to writing

Convention Quick Search

RSS RSS Feed

  • PAX South 2017 – PAX Inside Out: The Enforcer Experience
  • PAX South 2017 – How to Make It in the Gaming Industry
  • PAX South 2017 – Make Games Not Excuses 2: Another Open Discussion
  • PAX South 2017 – Embracing The Chaos Emeralds: Understanding Your Nerd Power
  • PAX South 2017 – Finding Your Tribe: The Psychology of Online Communities
  • PAX South 2017 – Let’s Really Talk Diversity: LGBTQ, Women, & Nerd Culture

Search the Archive

  • Privacy Policy
  • Terms of Service
© 2025 Copyright TheUnofficalConventionArchive