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Tag: game design

link to MAGFest 2016 – Extra Credits Q&A

MAGFest 2016 – Extra Credits Q&A

James, Dan and Dan get together to answer questions about anything related to video games! Panelists: James Portnow [Game Designer, Moby Games], Daniel Floyd [Animator, New Frame Plus], Dan Jones...

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link to MAGFest 2017 – Me, My Character and I

MAGFest 2017 – Me, My Character and I

A talk on video game character design (as well as a critique of Barret from Final Fantasy VII). Panelists: Jessica Tompkins [UX Research for EA, Website], Oliver Surpless [Writer/Programmer,...

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link to MAGFest 13 (2015) – Extra Credits – Discussion of Role Playing Games

MAGFest 13 (2015) – Extra Credits – Discussion of Role Playing Games

An open forum-type discussion that James and Dan started after the "official" panel ended where people got to ask questions about anything and everything. It was great! Panelists: James Portnow...

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link to MAGFest 2016 – Empathy in Games

MAGFest 2016 – Empathy in Games

About the use of games to tell stories and draw emotion out of the player, beyond basic entertainment! Panelists: Katriel "Kit" Paige [Writer/Web Accessibility, Website], Arthur [Writer], Lex...

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link to MAGFest 2016 – Extra Extra Credits

MAGFest 2016 – Extra Extra Credits

After the main event ended, Dan, James and Dan migrated over to one of the smaller panel rooms and continued the question-and-answer session to talk about all things game-related! Panelists: James...

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link to MAGFest 13 (2015) – Extra Credits – More about MMOs

MAGFest 13 (2015) – Extra Credits – More about MMOs

An open forum-type discussion that James and Dan started after the "official" panel ended where people got to ask questions about anything and everything. It was great! Panelists: James Portnow...

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