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Tag: art

link to PAX West 2016 – How Artists are Creating Customized Collectibles

PAX West 2016 – How Artists are Creating Customized Collectibles

Ever since Nintendo's amiibo first came onto the toys-to-life scene, a new form of art has stepped out of the shadows and into the spotlight of mainstream audiences. The wonderful world of customized...

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link to PAX Dev 2016 – What Color Is “Slow”?

PAX Dev 2016 – What Color Is “Slow”?

Real-time visual effects artists discuss how they go about developing a visual language in games. By answering the question “what is slow?” we explore the role of visual effects as a discipline...

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link to PAX AUS 2015 – LARP as Art: High-Concept-Live-Action-Role-Playing and You

PAX AUS 2015 – LARP as Art: High-Concept-Live-Action-Role-Playing and You

Listen to a group of LARP organizers as they explain how to design a LARP that focuses more on the interaction of characters as opposed to combat.

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link to PAX Prime 2013 – Dragon Age: Inquisition – Tactical Combat

PAX Prime 2013 – Dragon Age: Inquisition – Tactical Combat

Separate viewing perspectives and a choice in how you map out the battlefield is a leading feature in Dragon Age: Inquisition. Join the game leads as they discuss tactical combat in the next Dragon...

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link to PAX Prime 2013 – Dragon Age: Inquisition – Crafting and Customization

PAX Prime 2013 – Dragon Age: Inquisition – Crafting and Customization

How will crafting affect your adventures in Thedas? And how much control will you really have over your gameplay, companions, and character? Listen to this episode to learn more!

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link to PAX Prime 2013 – The Art and Design of Bioware

PAX Prime 2013 – The Art and Design of Bioware

Beautiful worlds and interesting characters set BioWare games apart. Join this interactive discussion about the process by which the pros at BioWare discuss everything from color pallets to level...

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