PAX Prime 2013 – Dragon Age: Inquisition – Tactical Combat


Separate viewing perspectives and a choice in how you map out the battlefield is a leading feature in Dragon Age: Inquisition. Join the game leads as they discuss tactical combat in the next Dragon Age game.

Moderator: Jessica Merizan [Customer Activation Director, Twitter]

Panelists: Mike Laidlaw [CCO, Twitter], Sebastian Hanlon [Technology/Development Lead, Twitter], Cameron Lee [Production Vice President, Moby Games], Joshua Stiksma [Principal Engineer/Design Director, Twitter], Matt Berner [Lead Combat Designer, Moby Games], Jacques Lebrun [Technical Director, Twitter], Michael Liaw [Senior Game Designer, Twitter], Graham Scott [Senior Designer, Moby Games]

Source: Rated NA

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