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Category: PAX Dev 2013

link to PAX Dev 2013 – Whose Game is it Anyway?: Crafting Your Identity as a Game Creator

PAX Dev 2013 – Whose Game is it Anyway?: Crafting Your Identity as a Game Creator

A philosophical lecture on identity and collaboration. Mike discusses the roles and expectations of all the participants in the creation of a game, from designers to licensors to marketers to fans....

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link to PAX Dev 2013 – Don’t Look Away: Working with Stress and Anxiety in Development

PAX Dev 2013 – Don’t Look Away: Working with Stress and Anxiety in Development

Game development is stressful. Running teams is stressful. Uncertainty makes us anxious. And as human beings we have a lot of default responses to this stress and anxiety, and most of them are about...

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