Many who call themselves dorks want a high wall around their culture keeping everyone out. Jocks or athletically-minded individuals in school might have terrorized those who played Magic or Mario,...
Category: PAX
You’re thinking about your next RPG. How will you decide which system is Fated to carry your next campaign idea into the Marvelous realm of Godlike gaming experiences? Will your Travellers be HEROs...
Our panel of experienced designers, editors, artists, and trained nerds talk about their experiences working on both personal and company-owned settings including the Midgard, Experiment073, and 3...
Professional game developers may spend thousands of man-hours testing their rules, but odds are they’ve never played with you and your friends. At your table or on your server, house rules can give...
With over 10,000 Vanity Metrics (VidScore Reporting, Sept. 2012) of combined, practical, real-world know-how, know-who, and know-when, the Giant Bomb High Taste Grandmasters hand you the keys to...
Steven Swink is an educational game developer promoting useful game design techniques that positively enhance games for use in educational settings.