The team behind cinematic and in-engine content for Fallout, Gears of War, Injustice, Homefront and more bring you a brick by brick breakdown of the process of crafting the LEGO Star Wars: The Force...
Category: PAX
ideas into viable games. But what if we wanted to design over the course of, say, a PAX panel? What if we wanted to design a whole bunch of games? Nanojam is a game design fracas featuring a panel...
Ever dreamed about being a famous Twitch streamer? Have you watched your favourite Youtuber and thought “What is their life like?” Or have you just wanted to make some money playing games and...
The simplest and most easy to understand aspect of overclocking is increasing the processor frequency. The lucky few among you may have a system that runs at 5 GHz or above. The extreme overclockers...
A brief history of very bad (and some not so bad) Star Wars games. If the prequels taught us anything, it’s that the thing you love will bring you nothing but pain, disappointment and very outdated...
Sometimes just making characters is the best part of a game. We discuss what we love and hate about character customisation. When do games get it wrong? When do they get it just right? Why do we love...