We’re back! Last year went so well we want to run this panel again. Lindsay Aries of Leeleethebunny Cosplay, and Alyssa and Reith of Propped Up Creations team up to demonstrate the basics of...
Category: PAX
For those who want to earn a regular income from making indie games, marketing can be nearly as vital to the success of the game as the game itself. Marketing neglect can be an all too common...
PAX Dev 2014 – You Have Died of Dysentery: Games in Education Are Still Alive
In the early nineties, traditional educational games such as Where in the World Is Carmen Sandiego and Oregon Trail pioneered the way for learning to be fun (and taught us that you can only carry 200...
Curator Mike Selinker moderates a closing session on the meaning of game design. The Name of the Wind author Patrick Rothfuss tells us a story about the place of games in our lives. Penny Arcade...
If no one knows how to play your game, they won’t play it. Pathfinder Adventure Card Game designer Mike Selinker goes through his ten rules to writing rules. Whether for tabletop games or video...
PAX Dev 2013 – Whose Game is it Anyway?: Crafting Your Identity as a Game Creator
A philosophical lecture on identity and collaboration. Mike discusses the roles and expectations of all the participants in the creation of a game, from designers to licensors to marketers to fans....