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link to PAX Unplugged 2017 – Learn and Win: Carcassonne

PAX Unplugged 2017 – Learn and Win: Carcassonne

Go deep on the strategy of Carcassonne with a lecture from Rym and Scott, hosts of the Geeknights podcast. Then stick around for a special single-elimination Carcassonne tournament and put those tips...

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link to PAX West 2017 – The Rage Of The Quitter

PAX West 2017 – The Rage Of The Quitter

Presented at PAX West 2017, this panel on rage quitting is about how gamers quit, why they quit, and what quitting really means in game design. The table gets flipped. The healer sits down in spawn...

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link to PAX East 2017 – Play (Dirty) To Win

PAX East 2017 – Play (Dirty) To Win

Ostensibly, you play games to win. (Assuming we're talking about competitive games: you're not playing to "win" Dungeons & Dragons… are you?) But are really? Shouldn't you be winning a lot more...

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link to MAGFest 2017 – Quitting in Game Design

MAGFest 2017 – Quitting in Game Design

Rage-quit isn't the only form of quitting. People stop playing games for a huge range of reasons. They get bored, they get frustrated, they get distracted, they sometimes literally just forget. It...

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link to PAX East 2016 – Atari Game Design

PAX East 2016 – Atari Game Design

Game design is a wide subject. The best approach to mastering it is to focus on the fundamentals, and what better place to do that than with Atari 2600 games? Join us for a deep game design analysis...

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link to Anime Boston 2016 – How to Run an Anime Club

Anime Boston 2016 – How to Run an Anime Club

Presented at many conventions since 2002, from Otakon to Anime Boston, Geeknights finally videoed their advice on how to run an anime club. Some things have changed over the years (you don't need...

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