PAX East 2015 – Ahri There Yet? The Journey of Champion Design For League of Legends
Members of the league of legends champion design team will discuss the philosophy and stories of designing champions.
PAX East 2015 – Ahri There Yet? The Journey of Champion Design For League of Legends
Members of the league of legends champion design team will discuss the philosophy and stories of designing champions.
PAX East 2015 – GUNS N RICO – Just Cause 3’s Appetite for Destruction
Join moderator Greg Miller and key members of Avalanche Studios - the makers of Just Cause - as they discuss the series' inspiration and distinctive style and talk about the upcoming Just Cause 3....
You’ve played the game, now see the panel. Learn what it takes to ship a modern AAA title along with some behind-the-scenes stories from the production process. Featuring creative director Mike...
PAX South 2015 – Tavern Talk or Where Did Multiplayer in MMOs Go?
In early MMORPGs, interacting with other community members in places like taverns and main cities were a necessity for advancement and survival. Today, interacting with random players has become a...
The biggest names in Tower Defense come together to discuss the future of the genre! Join Mark Terrano (Chief Creative Officer, Defense Grid 2), Ian Fischer (Design Director, Orcs Must Die!...
From heart-wrenching dialogue to white-knuckle action set pieces, gamers have experienced some of the most memorable stories ever written. Who is responsible for writing these stories, and how do...