PAX Prime 2014 – Pay vs Fremium – the impact on Creativity

Hand Held devices have massively expanded and altered the gaming landscape. Independent developers have lead the way in this new frontier. But while we’ve enthusiastically embraced mobile gaming, when it comes to paying, we’re not nearly so keen. Developers have responded with various funding models in order to make a living. But what is the impact on the creative process and ultimately who are the winners and losers?

Moderator: Steven “Bajo” O’Donnell [Streamer, Website]

Panelists: Rami Ismail [Game Developer, Website], Phil Larsen [Studio Head, Moby Games], Barry Meade [Founder and Business Director, Twitter], Leigh Harris [Senior Game Designer, Twitter]

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