In 1998 Tim Schafer released Grim Fandango, his final game at Lucas Arts before leaving to start Double Fine Productions. The game saw great critical success and has gone on to be considered one of the great classics. Now, over 15 years later, the game is being re-released as Grim Fandango Remastered debuting on PlayStation 4 & Vita. Join a panel consisting of both the game’s original creators and the team responsible for the new release as they discuss the game’s original development, their feelings on the game looking back, and how they are approaching development on the new release!
Moderator: Gio Corsi [Head of Publishing & Business Development, Twitter]