Beautiful worlds and interesting characters set BioWare games apart. Join this interactive discussion about the process by which the pros at BioWare discuss everything from color pallets to level design, and how everything fits together.
Moderator: Jessica Merizan [Customer Activation Director, Twitter]
Panelists: Steve Gilmour [Senior Technical Lead, Instagram], Michael Liaw [Senior Game Designer, Twitter], Joshua Stiksma [Principal Engineer/Design Director, Twitter], Matt Rhodes [Art Director, ArtStation], Sebastian Hanlon [Technology/Development Lead, Twitter], Matt Wilson [Lead Technical Designer, Moby Games], Matt Berner [Lead Combat Designer, Moby Games], Matt Goldman [Game Developer, Website], Graham Scott [Senior Designer, Moby Games], Tyler Lee [UI Director, Moby Games]
Source: Rated NA