PAX AUS 2015 – The Personal Creation Story of Unravel


Join Coldwood Creative Director, Martin Sahlin, as he shares his personal story about how Unravel came to be. It all started from a camping trip where Martin had to work with the resources he had at his disposal. Using nature and his surroundings, he built this tiny, new character, Yarny, and the game mechanics at the same time to create this unique puzzle platformer.

Panelist: Martin Sahlin [Creative Director, Twitter]

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