PAX East 2013 – Improving Player Behavior in League of Legends


It’s widely thought that harassment and online gaming go hand in hand. Riot Games has made addressing this issue a top priority, and believes that this pattern can be broken. By developing features, running experiments, and engaging the League of Legends community, the developers on Riot’s player behavior team have learned—and will share—many lessons that help reform toxic players, shield good players from toxic behaviors and reinforce positive behavior all around. Join us for an in-depth discussion about what we’ve discovered as we tackle some of the most difficult problems in online games.

Panelists: George Skleres [Technical Game Designer, Phoenix Labs], Jeffrey “Lyte” Lin [Twitter], Davin Pavlas [Senior Director, Twitter], Carl Kwoh [VP of Product, Twitter]

Source: Derek

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