How do you make gamers happy, make your development team happy, AND make your corporate parent company happy all at the same time? Somehow, the people on this panel have found a way. Join our panelists as they explain what life is really like working with the world’s biggest gaming software publisher. Dan “One of Swords” Amrich moderates.
Panelists: Brian Raffel [Vice President, Activision], Peter Della Penna [President, High Moon Studios], Eric Biessman [Senior Project Lead, Moby Games], Jennifer O’Neal [Executive Producer, Profile], Dan Amrich [Game Designer, Twitter]
Source: One of Swords