PAX Dev 2015 – Demystifying Game Audio

The impact that audio can have on any game is immense. Even so, audio is a field that few developers have a solid grasp on. How do audio designers create their work? How long does it take? What are some creative audio implementation techniques? Join panelists Marty O’Donnell (Halo, Destiny), Lance Hayes (Forza, Gears of War 3), and Akash Thakkar (Hyper Light Drifter) as they demystify the audio creation process and talk about everything from audio conception, creation, and implementation.

Panelists: Akash Thakkar [Sound Designer, Website], Lance Hayes [Communications Analyst, Twitter], Marty O’Donell [Audio Director, Website]

Source: Akash Thakkar

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